Kyle Evitts' Game Development Portfolio
Faceware Frenzy Park
Overview:
Faceware Frenzy Park is a game comprised of a number of mini games all made using Unreal. Each mini game is accessible via the the attractions located across the in-game park. The first mini game is third person endless runner called the fun house run. The object of the fun house run is to run through an endless hall and collect as many rings as possible while avoiding the obstacles scattered across the course in order to obtain the highest possible score. The second mini game is a shooting gallery called cyber blast. The object of cyber blast is to shoot as many drones as possible while ignoring saucers in order to achieve the highest possible score. The third game is a strong man hammer called the high striker. The object of the high striker is to stop the square as far to the right of the bar as possible to achieve the highest possible score. Playing the mini games earns the player tickets that can be redeemed at the circus tent for wearable hats.
Details:
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Joined the game studio class team in the fall of 2018
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Worked on the game as a 3D artist
Controls:
Overworld:
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W,A,S,D - Movement
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Space - Jump
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R - Equip Cosmetic
The Fun House Run:
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A - Move Left
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D - Strafe Right
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Space Bar - Jump
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Left Ctrl - Crouch
Cyber Blast:
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Mouse - Move Camera
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Left Mouse Button - Fire Laser
High Striker:
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Space - Stop Square
Note:
The character shown in the game screenshots and footage was an Unreal stock asset used during my tenure on the project and not the final version.






