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Kyle Evitts' Game Development Portfolio
Fish in a Barrel
Overview:
Fish in a Barrel is a top-down action game made using Unreal. The object of the game is to navigate a barrel across a river to collect fish while avoiding hazards such as waste barrels and tesla coils. The game ends once you either reach the end of the level, are destroyed by an obstacle, or are overtaken by the scrolling screen.
Details:
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Created in 2014
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Worked on the game as a level designer and team coordinator
Controls:
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W,A,S,D - Moment
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Up Arrow, Left Arrow, Down Arrow, Right Arrow/Mouse - Adjust direction
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Esc - Pause





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