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Kyle Evitts' Game Development Portfolio
Revenge of the Household Horrors
Overview:
Revenge of the Household Horrors is a third person tower defense game made using the Unreal Engine. The object of the game is to defend a power generator from an onslaught of marauding monsters themed after various household items for as long as possible. At the disposal of the player is a variety of weapons such as a crowbar and a baseball bat. The game ends once the generator is destroyed or the player is killed by any of the oncoming enemies.
Details:
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Created in 2013
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Worked on the game as an artist
Controls:
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W,A,S,D - Movement
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Mouse - Camera
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Space Bar - Jump
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Left Mouse Button - Melee Attack
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Pause - Esc





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